Tuesday, 6 November 2012

ENVIRONMENT CONCEPT ART Part 2 - Final piece


        I have decided upon my environment to be an idilic sunlit scenery, in the middle of the summer. In the background I would like to draw a thatched roof house which I will eventually make into one of the characters. The whole scene will be a cartoon style image, as the whole game idea is based on a cartoon. All the objects in the scene will be personified, and will try to give them all names. They will all be part of the action. It will be a rural setting, so I have chosen, as inspiration, a few rustic gardening tools which I wil try to model in Zbrush. The whole set-up is meant to be cheerful and happy.




1) cart wheel -  I like the fact that it is a basic representation of the rural environment. It is broken in places, so it gives out the idea of age. "she" will be the wise old lady in my setting:)


2) This is just a basic cartoony image I have found, and with the idyllic setting (fence, tree), it makes quite a good example of what I would like to create


3) another example of the type of house I would like to draw. I like the moss going up on the side of the house. It makes you feel like the house has been there for a long time and has got a few stories to tell. The house will be another character in my game. 


4)  A more simple representation of the house I want to draw. I chose this as pure guide for my drawing

the door

5) Love the colours in this image. The red doors make everything look bright and full of life, so I think I will make the door another character


6) I chose this image for the colours again. But also for the shrubs in front of the house. Because they are grouped really nice, forming a pattern, they can make a team of "guards", placed in front of the house, who again, can be quite mischievous, being part of a team. But they can definitely be my next character.  


7) I love the contrast in this image. It looks really good with just 3 colours (white brown and green). It creates a lovely effect, so I will try and create something similar in my setting. I also like the stone wall very much. (however this will not be a character, I will just include it in the scenery) 


8) I like the lighting in this image. The effect created is exactly what I am looking for and the lamp itself can definitely be a character


9) I like the colours of the bucket and gardening tools and the simplicity as well. They would go really well with my idea.

10) Love the texture of the path. I have chose this for inspiration only.


11) I like the way the stones are arranged and their texture



12) I liked teh colouring and the lighting in this image and I will probably try to model a pumpkin for my final environent


13) I was toying with the idea of having a round house as it would look much better as a "girl house", so I've saved this image for inspiration


14) Loved the steps. I like the fact that they are really close up and I will like to introduce something similar in my image


15) I would like to introduce a wall as well, and not sure which stone texture I like better at this moment



16) Love the light in this image




 17) I really liked the fact that the two houses are linked together as they can make 2 twin characters in my setting


18) I like the composition and the light in this image and as I have thought of modelling a pumpkin, I have a wider variety of pumpkins to chose from


19) Love the close up of the woodpecker and its colour.



And now, for my final piece of environment concept art:

After looking at all these images, I have decided to draw something not completely different from my initial idea, as I have introduced a thatched roof house, a tree and the fence/wall going around the house, but I haven't given life to my objects anymore. I have decided that I am not at that level yet where I can draw everything that come to my mind, so I have kept it more simple, but I am really happy with it. 


After finishing and uploading it on here, I had another look at my drawing, and realised that I have omitted to add any cast shadows for the house, the trees and fence. And also, while the core shadow on the tree in foreground indicates the light source being on the right, the cast shadow on the paving slabs in front of the house indicate the light source being on the left!!! I have concentrated so much on the details, that I have completely overlooked the basics... I definitely need a lot more practice.

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